Requires:
"canGateGlitch", {"or": [ {"noFlashSuit": {}}, {"and": [ "canComplexCarryFlashSuit", {"or": [ "h_useSpringBall", "h_useMorphBombs", "canWallJumpInstantMorph" ]} ]}, {"and": [ "canInsaneMidAirMorph", {"or": [ {"disableEquipment": "HiJump"}, "canBeVeryLucky" ]}, "canTrickyCarryFlashSuit" ]} ]}
Dev note: FIXME: Flashsuit options should effect the expected number of tries on the gate glitch. FIXME: Flashsuit options do not scale with heat. FIXME: PowerBombs work as an alternative to Bombs.