h_gateGlitch

Requires:

"canGateGlitch",
{"or": [
  {"noFlashSuit": {}},
  {"and": [
    "canComplexCarryFlashSuit",
    {"or": [
      "h_useSpringBall",
      "h_useMorphBombs",
      "canWallJumpInstantMorph"
    ]}
  ]},
  {"and": [
    "canInsaneMidAirMorph",
    {"or": [
      {"disableEquipment": "HiJump"},
      "canBeVeryLucky"
    ]},
    "canTrickyCarryFlashSuit"
  ]}
]}

Dev note: FIXME: Flashsuit options should effect the expected number of tries on the gate glitch. FIXME: Flashsuit options do not scale with heat. FIXME: PowerBombs work as an alternative to Bombs.