canSpaceJumpSpringBallWaterEscape (Expert)

Starting from a Space Jump water bounce, using a tight mid-air morph into a Spring Ball jump to escape the water. Pause should be pressed before jumping. It helps to Space Jump from a low position, submerged in the water, to give more time to activate Spring Ball before reaching the peak of the jump.

Dependencies: canSpaceJumpWaterBounce, canSuitlessMaridia, can4HighMidAirMorph, canTrivialMidAirMorph, canMidAirMorph, canTrickySpringBallJump, canDisableEquipment, canSpringBallJumpMidAir

Difficulty filter

Strats ()

From: 5
Junction (Ledge under Right Door)
To: 2
Right Door

Use a Space Jump water bounce followed by a tight mid-air morph, to get a mid-air Spring Ball jump out of the water.

Requires:

"canSpaceJumpSpringBallWaterEscape"
From: 2
Bottom Door
To: 3
Bottom Right Ledge

Use a Space Jump water bounce followed by a tight mid-air morph, to get a mid-air Spring Ball jump out of the water.

Requires:

"canSpaceJumpSpringBallWaterEscape"
From: 2
Item
To: 1
Left Door

Perform a canSunkenTileWideWallClimb to get to the water surface, then use space jump at the water surface. Then either use space jump when the water is low then a spring ball jump to escape, or space jump when the water is high into a tight midair morph.

Requires:

"canSpringBallJumpMidAir",
"canSunkenTileWideWallClimb",
"canSpaceJumpWaterBounce",
{"or": [
  "canSpaceJumpSpringBallWaterEscape",
  "canInsaneJump"
]}

Dev note: The canSpringBallJumpMidAir is for the bottom left part of the room. The can4HighMidAirMorph is to represent the quick morph during the escape.