Room ID: 223
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Perform a canSunkenTileWideWallClimb to get to the water surface, then use space jump at the water surface. Then either use space jump when the water is low then a spring ball jump to escape, or space jump when the water is high into a tight midair morph. Requires: "canSpringBallJumpMidAir", "canSunkenTileWideWallClimb", "canSpaceJumpWaterBounce", {"or": [ "canSpaceJumpSpringBallWaterEscape", "canInsaneJump" ]} Dev note: The canSpringBallJumpMidAir is for the bottom left part of the room. The can4HighMidAirMorph is to represent the quick morph during the escape. |