canElevatorCrystalFlash (Ignored)

The ability to gain a flash suit by interrupting a crystal flash by going down an elevator. While on the elevator platform, place a Power Bomb midair, pixel perfectly, at the height where Samus can crystal flash while standing. The Power Bomb will need to be centered on her hitbox, which may not be possible with a full height jump. While standing, press the crystal flash inputs, where the down press is not pressed until the last frame, where the inputs are checked. This occurs approximately 13 frames after the Power Bomb explosion is completely gone. Instead of crystal flashing, Samus will go down the elevator. If it was done properly, Samus' beam will be grey in color.

Dependencies: canCrystalFlash

Difficulty filter

Strats ()

From: 2
Elevator
To: 2
Elevator

In order to align and place a Power Bomb at the correct pixel, jump and hit the ceiling in the aim-down pose, then morph on the descent.

Requires:

"h_canElevatorCrystalFlash"

Exit condition:

{
  "leaveNormally": {}
}
From: 2
Elevator
To: 2
Elevator

In order to align and place a Power Bomb at the correct pixel, jump and hit the ceiling in the aim-down pose, then morph on the descent.

Requires:

"h_canElevatorCrystalFlash"

Exit condition:

{
  "leaveNormally": {}
}
From: 2
Elevator
To: 2
Elevator

In order to align and place a Power Bomb at the correct pixel, perform a suitless stationary spin jump and hit the ceiling before starting to morph.

Requires:

{
  "or": [
    "canInsaneJump",
    {
      "and": [
        "canDisableEquipment",
        "canStationarySpinJump"
      ]
    }
  ]
}
"h_canElevatorCrystalFlash"

Exit condition:

{
  "leaveNormally": {}
}
From: 2
Elevator
To: 2
Elevator

In order to align and place a Power Bomb at the correct pixel, perform a stationary spin jump and hit the ceiling before starting to morph.

Requires:

{
  "or": [
    "canInsaneJump",
    {
      "and": [
        "h_canFourTileJumpMorph",
        "canStationarySpinJump"
      ]
    }
  ]
}
"h_canElevatorCrystalFlash"

Exit condition:

{
  "leaveNormally": {}
}
From: 2
Elevator
To: 2
Elevator

In order to align and place a Power Bomb at the correct pixel, perform a stationary spin jump and hit the ceiling before starting to morph.

Requires:

{
  "or": [
    "canInsaneJump",
    {
      "and": [
        "h_canFourTileJumpMorph",
        "canStationarySpinJump"
      ]
    }
  ]
}
"h_canElevatorCrystalFlash"

Exit condition:

{
  "leaveNormally": {}
}
From: 2
Elevator
To: 2
Elevator

In order to align and place a Power Bomb at the correct pixel, jump and morph before hitting the ceiling.

Requires:

"h_canElevatorCrystalFlash"

Exit condition:

{
  "leaveNormally": {}
}
From: 3
Elevator Platform
To: 4
Bottom of Elevator Ride

In order to align and place a Power Bomb at the correct pixel, jump and hit the ceiling in the aim-down pose, then morph on the descent.

Requires:

"h_heatProof"
"h_canElevatorCrystalFlash"

Exit condition:

{
  "leaveNormally": {}
}