Room ID: 23
|
Exit condition: {
"leaveWithRunway": {
"length": 14,
"openEnd": 0
}
} |
|
Requires: "h_CrystalFlash" |
|
|
|
Entrance condition: {
"comeInShinecharging": {
"length": 13,
"openEnd": 0
}
}Requires: {
"shineChargeFrames": 50
}Exit condition: {
"leaveShinecharged": {}
} |
From: 1
Right Door
To: 2
Elevator
Entrance condition: {
"comeInShinecharging": {
"length": 6,
"openEnd": 0
}
}Requires: "canShinechargeMovementComplex"
{
"shineChargeFrames": 10
}Exit condition: {
"leaveShinecharged": {}
} |
From: 1
Right Door
To: 2
Elevator
Requires: {
"or": [
{
"canShineCharge": {
"usedTiles": 13,
"openEnd": 0
}
},
{
"and": [
{
"doorUnlockedAtNode": 1
},
{
"canShineCharge": {
"usedTiles": 14,
"openEnd": 0
}
}
]
}
]
}
{
"shineChargeFrames": 50
}Exit condition: {
"leaveShinecharged": {}
} |
|
Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 30
}
"canShinechargeMovementComplex"Exit condition: {
"leaveShinecharged": {}
} |
|
Entrance condition: {
"comeInWithGMode": {
"mode": "any",
"morphed": false
}
}Exit condition: {
"leaveWithGMode": {
"morphed": false
}
} |
|
|
|
Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 48
}
"canShinechargeMovementComplex"Exit condition: {
"leaveShinecharged": {}
}Unlocks doors: {"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Elevator
To: 2
Elevator
Requires: {
"or": [
{
"canShineCharge": {
"usedTiles": 13,
"openEnd": 0
}
},
{
"and": [
{
"doorUnlockedAtNode": 1
},
{
"canShineCharge": {
"usedTiles": 14,
"openEnd": 0
}
}
]
}
]
}
{
"shineChargeFrames": 50
}Exit condition: {
"leaveShinecharged": {}
}Unlocks doors: {"nodeId":1,"types":["ammo"],"requires":[]} |
From: 2
Elevator
To: 2
Elevator
Entrance condition: {
"comeInWithGMode": {
"mode": "any",
"morphed": false
}
}Exit condition: {
"leaveWithGMode": {
"morphed": false
}
} |
From: 2
Elevator
To: 2
Elevator
In order to align and place a Power Bomb at the correct pixel, jump and hit the ceiling in the aim-down pose, then morph on the descent. Requires: "h_elevatorCrystalFlash" Exit condition: {
"leaveNormally": {}
} |
{
"$schema": "../../../schema/m3-room.schema.json",
"id": 23,
"name": "Green Brinstar Elevator Room",
"area": "Crateria",
"subarea": "West",
"roomAddress": "0x79938",
"roomEnvironments": [
{
"heated": false
}
],
"mapTileMask": [
[
1
],
[
1
],
[
1
],
[
1
]
],
"nodes": [
{
"id": 1,
"name": "Right Door",
"nodeType": "door",
"nodeSubType": "blue",
"nodeAddress": "0x0018bfe",
"doorOrientation": "right",
"doorEnvironments": [
{
"physics": "air"
}
],
"mapTileMask": [
[
2
],
[
1
],
[
1
],
[
1
]
]
},
{
"id": 2,
"name": "Elevator",
"nodeType": "door",
"nodeSubType": "elevator",
"nodeAddress": "0x0018c0a",
"doorOrientation": "down",
"useImplicitCarryGModeBackThrough": false,
"useImplicitCarryGModeMorphBackThrough": false,
"mapTileMask": [
[
1
],
[
2
],
[
2
],
[
2
]
]
}
],
"enemies": [],
"links": [
{
"from": 1,
"to": [
{
"id": 1
},
{
"id": 2
}
]
},
{
"from": 2,
"to": [
{
"id": 1
},
{
"id": 2
}
]
}
],
"strats": [
{
"link": [
1,
1
],
"name": "Base (Unlock Door)",
"requires": [],
"unlocksDoors": [
{
"types": [
"ammo"
],
"requires": []
}
],
"flashSuitChecked": true
},
{
"link": [
1,
1
],
"name": "Base (Come In Normally)",
"entranceCondition": {
"comeInNormally": {}
},
"requires": [],
"flashSuitChecked": true
},
{
"link": [
1,
1
],
"name": "Base (Come In With Mockball)",
"entranceCondition": {
"comeInWithMockball": {
"adjacentMinTiles": 0,
"remoteAndLandingMinTiles": [
[
0,
0
]
],
"speedBooster": "any"
}
},
"requires": [],
"flashSuitChecked": true
},
{
"link": [
2,
2
],
"name": "Base (Unlock Door)",
"requires": [],
"unlocksDoors": [
{
"types": [
"ammo"
],
"requires": []
}
],
"flashSuitChecked": true
},
{
"link": [
2,
2
],
"name": "Base (Come In Normally)",
"entranceCondition": {
"comeInNormally": {}
},
"requires": [],
"flashSuitChecked": true
},
{
"link": [
2,
2
],
"name": "Base (Come In With Grapple Jump)",
"entranceCondition": {
"comeInWithGrappleJump": {
"position": "any"
}
},
"requires": [],
"flashSuitChecked": true
},
{
"id": 1,
"link": [
1,
1
],
"name": "Leave with Runway",
"requires": [],
"exitCondition": {
"leaveWithRunway": {
"length": 14,
"openEnd": 0
}
},
"flashSuitChecked": true
},
{
"id": 2,
"link": [
1,
1
],
"name": "Crystal Flash",
"requires": [
"h_CrystalFlash"
],
"flashSuitChecked": true
},
{
"id": 3,
"link": [
1,
2
],
"name": "Base",
"requires": [],
"flashSuitChecked": true
},
{
"id": 4,
"link": [
1,
2
],
"name": "Leave Shinecharged",
"entranceCondition": {
"comeInShinecharging": {
"length": 13,
"openEnd": 0
}
},
"requires": [
{
"shineChargeFrames": 50
}
],
"exitCondition": {
"leaveShinecharged": {}
},
"flashSuitChecked": true
},
{
"id": 5,
"link": [
1,
2
],
"name": "Leave Shinecharged (Short Runway)",
"entranceCondition": {
"comeInShinecharging": {
"length": 6,
"openEnd": 0
}
},
"requires": [
"canShinechargeMovementComplex",
{
"shineChargeFrames": 10
}
],
"exitCondition": {
"leaveShinecharged": {}
},
"flashSuitChecked": true
},
{
"id": 6,
"link": [
1,
2
],
"name": "Leave Shinecharged, In-Room Shortcharge",
"requires": [
{
"or": [
{
"canShineCharge": {
"usedTiles": 13,
"openEnd": 0
}
},
{
"and": [
{
"doorUnlockedAtNode": 1
},
{
"canShineCharge": {
"usedTiles": 14,
"openEnd": 0
}
}
]
}
]
},
{
"shineChargeFrames": 50
}
],
"exitCondition": {
"leaveShinecharged": {}
},
"flashSuitChecked": true
},
{
"id": 7,
"link": [
1,
2
],
"name": "Carry Shinecharge",
"entranceCondition": {
"comeInShinecharged": {}
},
"requires": [
{
"shineChargeFrames": 30
},
"canShinechargeMovementComplex"
],
"exitCondition": {
"leaveShinecharged": {}
},
"flashSuitChecked": true
},
{
"id": 8,
"link": [
1,
2
],
"name": "Carry G-Mode Down Elevator",
"entranceCondition": {
"comeInWithGMode": {
"mode": "any",
"morphed": false
}
},
"requires": [],
"exitCondition": {
"leaveWithGMode": {
"morphed": false
}
},
"flashSuitChecked": true
},
{
"id": 9,
"link": [
2,
1
],
"name": "Base",
"requires": [],
"flashSuitChecked": true
},
{
"id": 10,
"link": [
2,
1
],
"name": "Carry Shinecharge",
"entranceCondition": {
"comeInShinecharged": {}
},
"requires": [
{
"shineChargeFrames": 48
},
"canShinechargeMovementComplex"
],
"exitCondition": {
"leaveShinecharged": {}
},
"unlocksDoors": [
{
"types": [
"super"
],
"requires": []
},
{
"types": [
"missiles",
"powerbomb"
],
"requires": [
"never"
]
}
],
"flashSuitChecked": true
},
{
"id": 11,
"link": [
2,
2
],
"name": "Leave Shinecharged, In-Room Shortcharge",
"requires": [
{
"or": [
{
"canShineCharge": {
"usedTiles": 13,
"openEnd": 0
}
},
{
"and": [
{
"doorUnlockedAtNode": 1
},
{
"canShineCharge": {
"usedTiles": 14,
"openEnd": 0
}
}
]
}
]
},
{
"shineChargeFrames": 50
}
],
"exitCondition": {
"leaveShinecharged": {}
},
"unlocksDoors": [
{
"nodeId": 1,
"types": [
"ammo"
],
"requires": []
}
],
"flashSuitChecked": true
},
{
"id": 12,
"link": [
2,
2
],
"name": "Carry G-Mode Back Down the Elevator",
"entranceCondition": {
"comeInWithGMode": {
"mode": "any",
"morphed": false
}
},
"requires": [],
"exitCondition": {
"leaveWithGMode": {
"morphed": false
}
},
"flashSuitChecked": true
},
{
"id": 13,
"link": [
2,
2
],
"name": "Elevator Crystal Flash for Flash Suit",
"requires": [
"h_elevatorCrystalFlash"
],
"exitCondition": {
"leaveNormally": {}
},
"flashSuitChecked": true,
"note": "In order to align and place a Power Bomb at the correct pixel, jump and hit the ceiling in the aim-down pose, then morph on the descent."
}
],
"notables": [],
"nextStratId": 14,
"nextNotableId": 1
}