Room ID: 29
From: 1
Top Left Door
To: 6
Top Junction with Temporary Blue (Right of Morph Tunnel)
Bounce into the spikes and use a SpeedKeep to run on spikes to setup for a speedball towards the item. Bouncing on the platform near the door saves a spike hit. Or a DamageBoost SpeedKeep could be used instead of a Spike SpeedKeep with enough runspeed. Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 12 } } Requires: "canSpeedKeep" "canCarefulJump" "canSlowShortCharge" "can4HighMidAirMorph" { "spikeHits": 1 } "canSpeedball" |