Room ID: 210
|
Requires: "Gravity",
{"noBlueSuit": {}},
{"or": [
"canTrickyJump",
"Ice",
"ScrewAttack",
{"enemyKill": {
"enemies": [["Evir"]],
"explicitWeapons": ["Plasma", "Super", "PowerBombPeriphery"]
}},
{"enemyDamage": {"enemy": "Evir", "type": "particle", "hits": 1}}
]},
"canPlayInSand",
{"or": [
"canWallJump",
"HiJump",
"canUseFrozenEnemies"
]}Dev note: Technically it could make sense to clear obstacle A if the Right Evir is killed, but with Gravity it is irrelevant. |