Three Musketeers' Room: Screw Kill

Room ID: 148

Wiki
From: 1
Top Left Door
To: 4
Junction Above Bomb Block

By moving quickly, the Kihunters will be in favourable positions. Otherwise wait until it is safe to continue.

Requires:

"canDash"
"ScrewAttack"
{
  "or": [
    {
      "heatFrames": 100
    },
    {
      "and": [
        "canCarefulJump",
        {
          "heatFrames": 50
        }
      ]
    },
    "canTrickyJump"
  ]
}
{
  "heatFrames": 480
}

Clears obstacles: A

Dev note: FIXME: this includes waiting for the acid cycle (in case of needing to go right). Otherwise it could be done with 330 heat frames.