Room ID: 148
|
By moving quickly, the Kihunters will be in favourable positions. Otherwise wait until it is safe to continue. Requires: "canDash"
"ScrewAttack"
{
"or": [
{
"heatFrames": 100
},
{
"and": [
"canCarefulJump",
{
"heatFrames": 50
}
]
},
"canTrickyJump"
]
}
{
"heatFrames": 480
}Clears obstacles: A Dev note: FIXME: this includes waiting for the acid cycle (in case of needing to go right). Otherwise it could be done with 330 heat frames. |