Three Musketeers' Room: Screw Kill

Room ID: 148

Wiki
From: 1
Top Left Door
To: 4
Junction Above Bomb Block

By moving quickly, the Kihunters will be in favourable positions. Otherwise wait until it is safe to continue.

Requires:

"canDash",
"ScrewAttack",
{"or": [
  {"heatFrames": 100},
  {"and": [
    "canCarefulJump",
    {"heatFrames": 50}
  ]},
  "canTrickyJump"
]},
{"heatFrames": 480}

Clears obstacles: A

Dev note: FIXME: this includes waiting for the acid cycle (in case of needing to go right). Otherwise it could be done with 330 heat frames.