Avoid the Baby Metroid by jumping over it many times in order to clear a path through the seaweed.
Requires:
{"notable": "Baby Skip Without Wave or Speed"}, {"obstaclesNotCleared": ["A"]}, "canDash", "canMidAirMorph", "HiJump", "canTrickyJump", "canBabyMetroidAvoid", "h_trickyToCarryFlashSuit"
Exit condition:
"leaveNormally": {}