Draygon's Room: Grapple Kill (Medium)

Kill Draygon by grappling to the top left turret. Number of Draygon hits varies; 5 hits are assumed, which is close to a worst-case scenario.

Difficulty filter

Strats ()

From: 1
Left Door
To: 1
Left Door

Kill Draygon by grappling to the top left turret. Number of Draygon and turret hits varies; Close to a worst-case scenario is assumed.

Requires:

{"notable": "Grapple Kill"},
"h_navigateUnderwater",
{"or": [
  {"and": [
    "h_breakThreeDraygonTurrets",
    {"or": [
      "Gravity",
      "canTrickyJump",
      {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 1}}
    ]},
    {"or": [
      "Gravity",
      "Morph",
      "canTrickyJump",
      {"enemyDamage": {"enemy": "Draygon", "type": "contact", "hits": 1}}
    ]}
  ]},
  {"and": [
    "canDodgeWhileShooting",
    {"or": [
      "Gravity",
      "canTrickyJump",
      {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 3}}
    ]},
    {"or": [
      "Gravity",
      {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 2}}
    ]},
    {"or": [
      "Morph",
      {"enemyDamage": {"enemy": "Draygon", "type": "contact", "hits": 2}}
    ]},
    {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 2}}
  ]},
  {"and": [
    "canTrickyDodgeEnemies",
    "canBeLucky",
    {"enemyDamage": {"enemy": "Draygon", "type": "turretProjectile", "hits": 1}}
  ]}
]},
"canUseGrapple",
{"draygonElectricityFrames": 240},
{"or": [
  {"enemyDamage": {"enemy": "Draygon", "type": "contact", "hits": 4}},
  {"and": [
    "canBeLucky",
    {"enemyDamage": {"enemy": "Draygon", "type": "contact", "hits": 2}}
  ]}
]}

Sets flags: f_DefeatedDraygon