Kill Draygon by grappling to the top left turret. Number of Draygon hits varies; 5 hits are assumed, which is close to a worst-case scenario.
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Kill Draygon by grappling to the top left turret. Number of Draygon and turret hits varies; Close to a worst-case scenario is assumed. Requires: {
"notable": "Grapple Kill"
}
"h_navigateUnderwater"
{
"or": [
{
"and": [
"h_breakThreeDraygonTurrets",
{
"or": [
"Gravity",
"canTrickyJump",
{
"enemyDamage": {
"enemy": "Draygon",
"type": "turretProjectile",
"hits": 1
}
}
]
},
{
"or": [
"Gravity",
"Morph",
"canTrickyJump",
{
"enemyDamage": {
"enemy": "Draygon",
"type": "contact",
"hits": 1
}
}
]
}
]
},
{
"and": [
"canDodgeWhileShooting",
{
"or": [
"Gravity",
"canTrickyJump",
{
"enemyDamage": {
"enemy": "Draygon",
"type": "turretProjectile",
"hits": 3
}
}
]
},
{
"or": [
"Gravity",
{
"enemyDamage": {
"enemy": "Draygon",
"type": "turretProjectile",
"hits": 2
}
}
]
},
{
"or": [
"Morph",
{
"enemyDamage": {
"enemy": "Draygon",
"type": "contact",
"hits": 2
}
}
]
},
{
"enemyDamage": {
"enemy": "Draygon",
"type": "turretProjectile",
"hits": 2
}
}
]
},
{
"and": [
"canTrickyDodgeEnemies",
"canBeLucky",
{
"enemyDamage": {
"enemy": "Draygon",
"type": "turretProjectile",
"hits": 1
}
}
]
}
]
}
"canUseGrapple"
{
"draygonElectricityFrames": 240
}
{
"or": [
{
"enemyDamage": {
"enemy": "Draygon",
"type": "contact",
"hits": 4
}
},
{
"and": [
"canBeLucky",
{
"enemyDamage": {
"enemy": "Draygon",
"type": "contact",
"hits": 2
}
}
]
}
]
}Clears obstacles: f_DefeatedDraygon Sets flags: f_DefeatedDraygon |