Position Samus in the doorway a few pixels from the edge. Dashing stationary spinjump into a delayed CWJ and hopefully catch the upper ledge with a walljump.
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Position Samus in the doorway a few pixels from the edge. Dashing stationary spinjump into a delayed CWJ and hopefully catch the upper ledge with a walljump. Requires: {"notable": "Doorway CWJ"},
{"obstaclesCleared": ["A"]},
"h_heatProof",
"HiJump",
"canCWJ",
"canStationarySpinJump",
"canInsaneJump",
"canInsaneWallJump",
{"doorUnlockedAtNode": 2}Unlocks doors: {
"nodeId": 2,
"types": ["missiles"],
"requires": [{"heatFrames": 50}]
},
{"nodeId": 2, "types": ["super"], "requires": []},
{
"nodeId": 2,
"types": ["powerbomb"],
"requires": [{"heatFrames": 110}]
} |