Room ID: 88
From: 1
Left Door
To: 4
Top Left Item
Get to the item without overloading PLMs by avoiding entering the morph tunnel at the bottom of the room. Entrance condition: {
"comeInWithGMode": {
"mode": "direct",
"morphed": true
}
}Requires: "canComplexGMode"
{
"or": [
"h_artificialMorphIBJ",
{
"and": [
"HiJump",
"h_artificialMorphSpringBall"
]
},
{
"and": [
"Morph",
{
"or": [
"HiJump",
"canWalljump",
"canSpringBallJumpMidAir",
"SpaceJump"
]
}
]
}
]
}Clears obstacles: D |