Room ID: 88
From: 1
Left Door
To: 4
Top Left Item
Get to the item without overloading PLMs by avoiding entering the morph tunnel at the bottom of the room. Entrance condition: "comeInWithGMode": {
"mode": "direct",
"morphed": true
}Requires: "canRemoteAcquire", {"or": [ "h_artificialMorphIBJ", {"and": [ "HiJump", "h_artificialMorphSpringBall" ]}, {"and": [ "Morph", {"or": [ "HiJump", "canWallJump", "canSpringBallJumpMidAir", "SpaceJump" ]} ]} ]} Clears obstacles: D |