Room ID: 86
|
Entrance condition: {
"comeInShinecharging": {
"length": 2,
"openEnd": 0
}
}Requires: "canShinechargeMovementTricky"
"canTrickyJump"
"HiJump"
{
"shineChargeFrames": 155
}Exit condition: {
"leaveShinecharged": {}
}Unlocks doors: {"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}Dev note: 1 unusable tile. |