Room ID: 57
Requires: { "resourceCapacity": [ { "type": "Missile", "count": 1 } ] } { "or": [ "canDodgeWhileShooting", "canBePatient" ] } Clears obstacles: f_DefeatedSporeSpawn Sets flags: f_DefeatedSporeSpawn Dev note: No ammo count because Missiles are farmable here. |