Room ID: 30
From: 2
Right Door
To: 1
Left Door
This is a series of precise jumps to fit between the solid walls while clearing a path through the room. Breaking the center blocks opens up a runway that can be used to charge a new spark in room. Entrance condition: {
"comeInBlueSpinning": {
"unusableTiles": 0
}
}Requires: {
"notable": "Blue Space Jump"
}
"canBlueSpaceJump"
"canTrickyJump"
"h_complexToCarryFlashSuit"Clears obstacles: A |