Room ID: 201
From: 3
Bottom Right Door
To: 4
Top Right Doorway
Unmorph just before hitting the ceiling, to conserve upward momentum. Then turn around, morph, and move through the tunnel to the right, avoiding crab damage. Entrance condition: { "comeInWithSpringBallBounce": { "speedBooster": "any", "movementType": "uncontrolled", "remoteAndLandingMinTiles": [ [ 3.5625, 1 ] ] } } Requires: { "notable": "Cross Room Jump Morph" } "canCrossRoomJumpIntoWater" "canMomentumConservingMorph" |