Room ID: 201
From: 2
Bottom Left Door
To: 1
Top Left Doorway
Unmorph just before hitting the ceiling, to conserve upward momentum. Continue moving right to avoid a crab hit, then morph again to make it through. Entrance condition: { "comeInWithSpringBallBounce": { "speedBooster": "any", "movementType": "uncontrolled", "remoteAndLandingMinTiles": [ [ 3.5625, 1 ] ] } } Requires: { "notable": "Cross Room Jump Morph" } "canCrossRoomJumpIntoWater" "canMomentumConservingMorph" |