Room ID: 199
Gain momentum in the room to the left, then jump in this room in order to land on the first pillar. Ensure that Speed Booster is disabled. With a short runway of 4 tiles (with an open end) in the adjacent room, it is required to jump as late as possible at the edge of the runway in this room. Shrinking Samus' hitbox before landing makes the jump a little easier. Entrance condition: { "comeInRunning": { "speedBooster": false, "minTiles": 4 } } Requires: "canCrossRoomJumpIntoWater" "canPlayInSand" "canTrickyJump" |