Room ID: 175
From: 1
Left Door
To: 4
Platform Below Top Door
Unmorphing helps with avoiding the crab. The spring ball jump is used to get through the door after landing near the top. Entrance condition: "comeInWithSpringBallBounce": {
"speedBooster": "yes",
"movementType": "any",
"remoteAndLandingMinTiles": [[18.4375, 1]]
}Requires: "canTrickyJump", "canCrossRoomJumpIntoWater", "canSpringBallJumpMidAir" |