Crab Shaft: Cross Room Jump with Speedbooster, Spring Ball

Room ID: 175

Wiki
From: 1
Left Door
To: 4
Platform Below Top Door

Requires running a very precise distance equivalent to a runway of 7 tiles with no open end in the adjacent room, to hit a peak in the speed / height relationship. The spring ball jump is used after landing near the top, to get to the platform below the door.

Entrance condition:

"comeInJumping": {
  "speedBooster": "yes",
  "minTiles": 6.4375
}

Requires:

"canTrickyDashJump",
"canSpringBallJumpMidAir",
"canCrossRoomJumpIntoWater",
"canBufferedMomentumConservingTurnaround"