Room ID: 173
From: 1
Bottom Left Door
To: 4
Top Left Door
Requires a runway of at least 6 tiles in the adjacent room. Using too much run speed can make it harder to avoid bonking the door: in this case, it can help to fire a hero shot to open the door early, while still facing left, and/or use a momentum-conserving turnaround just before touching the door. Entrance condition: "comeInJumping": {
"speedBooster": "yes",
"minTiles": 6
}Requires: "HiJump", "canCrossRoomJumpIntoWater", "canBufferedMomentumConservingTurnaround", "h_midAirShootUp" Exit condition: "leaveNormally": {}Unlocks doors: {"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]} |