Room ID: 173
From: 1
Bottom Left Door
To: 4
Top Left Door
Requires a runway of at least 6 tiles in the adjacent room. Using too much run speed can make it harder to avoid bonking the door: in this case, it can help to fire a hero shot to open the door early, while still facing left, and/or use a momentum-conserving turnaround just before touching the door. Entrance condition: {
"comeInJumping": {
"speedBooster": true,
"minTiles": 6
}
}Requires: "HiJump" "canCrossRoomJumpIntoWater" "canBufferedMomentumConservingTurnaround" "h_midAirShootUp" Exit condition: {
"leaveNormally": {}
}Unlocks doors: {"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]} |