Room ID: 158
|
Farm the flames to fill up on energy. Shinecharge and use a flame hit to interrupt. Entrance condition: {
"comeInWithRMode": {}
}Requires: {
"not": "f_DefeatedPhantoon"
}
"canRiskPermanentLossOfAccess"
"canBeVeryLucky"
{
"or": [
"Charge",
{
"resourceCapacity": [
{
"type": "Missile",
"count": 2
}
]
},
{
"and": [
{
"resourceCapacity": [
{
"type": "Super",
"count": 1
}
]
},
"ScrewAttack"
]
}
]
}
{
"refill": [
"Energy"
]
}
{
"canShineCharge": {
"usedTiles": 12,
"openEnd": 0
}
}
{
"autoReserveTrigger": {
"maxReserveEnergy": 95
}
}
"canRModeSparkInterrupt"Clears obstacles: door_1 |