Metal Pirates Room: Pirates Alive, Cystal Flash, R-Mode Spark Interrupt

Room ID: 139

Wiki
From: 2
Right Door
To: 3
Metal Pirates Junction

If you can't kill the pirates, you can Crystal Flash, then run through with timed shots to get the shinecharge. Once shinecharged, let a pirate jump at you to interrupt. After spark interrupt, you'll need a way to leave the room.

Entrance condition:

"comeInWithRMode": {}

Requires:

"h_heatedCrystalFlashForReserveEnergy",
"canHitbox",
{"heatFrames": 180},
"h_shinechargeMaxRunway",
{"autoReserveTrigger": {}},
"canRModeSparkInterrupt"