Room ID: 139
From: 1
Left Door
To: 3
Metal Pirates Junction
If you can't kill the pirates, you can Crystal Flash, then run through with timed shots to get the shinecharge. Once shinecharged, let a pirate jump at you to interrupt. After spark interrupt, you'll need a way to leave the room. Entrance condition: "comeInWithRMode": {}Requires: "h_heatedCrystalFlashForReserveEnergy", "canHitbox", {"heatFrames": 180}, "h_shinechargeMaxRunway", {"autoReserveTrigger": {"maxReserveEnergy": 95}}, "canRModeSparkInterrupt" |