Room ID: 133
From: 4
Top Right Door
To: 5
Bottom Junction
Kill the pirates to get them out of the way before using a Crystal Flash on the floating platform to open the bomb barrier. Alternatively, farm them for energy and use a Power Bomb on the floating platform. Shinecharge at the bottom runway and then jump into a Viola to interrupt. For power bomb pirate kill: interrupt the standing pirate with a shot then jump and place the power bomb low to hit all three pirates. Repeat three times. For slow charge beam: interrupt with a shot, then crouch and fire charged shots. Jump when the wall pirate approaches to make it jump to the other wall. Entrance condition: "comeInWithRMode": {}Requires: "h_heatProof", {"or": [ {"and": [ {"or": [ {"enemyKill": { "enemies": [ [ "Yellow Space Pirate (standing)", "Yellow Space Pirate (wall)", "Yellow Space Pirate (wall)" ] ], "explicitWeapons": ["ScrewAttack", "Charge+Plasma", "Charge+Ice+Wave+Spazer", "Missile", "Super"] }}, {"and": [ {"enemyKill": { "enemies": [ [ "Yellow Space Pirate (standing)", "Yellow Space Pirate (wall)", "Yellow Space Pirate (wall)" ] ], "explicitWeapons": ["Charge"] }}, "canBePatient" ]}, "h_usePowerBomb" ]}, "h_heatedCrystalFlashForReserveEnergy" ]}, {"and": [ "h_heatProof", "h_RModeCanRefillReserves", "canDodgeWhileShooting", {"or": [ {"enemyKill": { "enemies": [ [ "Yellow Space Pirate (standing)", "Yellow Space Pirate (wall)", "Yellow Space Pirate (wall)" ] ], "explicitWeapons": ["ScrewAttack", "Charge+Plasma", "Charge+Ice+Wave+Spazer", "Super"] }}, {"and": [ {"enemyKill": { "enemies": [ [ "Yellow Space Pirate (standing)", "Yellow Space Pirate (wall)", "Yellow Space Pirate (wall)" ] ], "explicitWeapons": ["Charge"] }}, "canBePatient" ]}, {"and": [ {"enemyKill": { "enemies": [ [ "Yellow Space Pirate (standing)", "Yellow Space Pirate (wall)", "Yellow Space Pirate (wall)" ] ], "explicitWeapons": ["PowerBomb"] }}, "canTrickyDodgeEnemies" ]} ]}, {"or": [ {"resourceMissingAtMost": [{"type": "Missile", "count": 0}]}, "canBeLucky" ]}, "h_usePowerBomb", {"partialRefill": {"type": "ReserveEnergy", "limit": 20}} ]} ]}, {"or": [ {"canShineCharge": { "usedTiles": 12, "gentleUpTiles": 2, "gentleDownTiles": 2, "openEnd": 0 }}, {"and": [ {"or": [ {"doorUnlockedAtNode": 2}, {"doorUnlockedAtNode": 3} ]}, {"canShineCharge": { "usedTiles": 13, "gentleUpTiles": 2, "gentleDownTiles": 2, "openEnd": 0 }} ]}, {"and": [ {"doorUnlockedAtNode": 2}, {"doorUnlockedAtNode": 3}, {"canShineCharge": { "usedTiles": 14, "gentleUpTiles": 2, "gentleDownTiles": 2, "openEnd": 0 }} ]} ]}, {"autoReserveTrigger": {}}, "canRModeSparkInterrupt" Clears obstacles: A Unlocks doors: {"nodeId": 2, "types": ["ammo"], "requires": []},
{"nodeId": 3, "types": ["ammo"], "requires": []} |