Perform a running stationary spinjump from a precise spot, then a CWJ with slightly more speed off the wall one tile further out. This makes it possible to just barely walljump off the grapple block.
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Perform a running stationary spinjump from a precise spot, with 3 frames of dash speed (the maximum possible); then do a CWJ off the wall above, one tile further out. This makes it possible to just barely walljump off the grapple block. Requires: {"notable": "Insane Walljump"},
"HiJump",
"canInsaneJump",
"canStationarySpinJump",
"canInsaneWallJump",
"canCWJ"Clears obstacles: B |