Can use Ice Beam to freeze enemies to use as platforms. This only includes the most basic examples, where enemies can be easily positioned and refrozen without risk of killing them.
Dependencies: canUseEnemies
From: 2
Bottom Left Door
To: 2
Bottom Left Door
Requires: "canTrivialUseFrozenEnemies" Exit condition: { "leaveWithRunway": { "length": 45, "openEnd": 1 } } |
Requires: "canTrivialUseFrozenEnemies" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 128, "excessFrames": 6 } } |
From: 2
Bottom Left Door
To: 3
Item
Requires: "canTrivialUseFrozenEnemies" "canShinechargeMovementComplex" "canFastWalljumpClimb" "h_canShineChargeMaxRunway" { "or": [ { "shinespark": { "frames": 93, "excessFrames": 6 } }, { "and": [ "HiJump", { "shinespark": { "frames": 83, "excessFrames": 6 } } ] } ] } |
Requires: "canTrivialUseFrozenEnemies" "h_canShineChargeMaxRunway" "canMidairShinespark" { "or": [ { "shinespark": { "frames": 118, "excessFrames": 6 } }, { "and": [ "HiJump", { "shinespark": { "frames": 113, "excessFrames": 6 } } ] } ] } |
From: 2
Bottom Left Door
To: 3
Item
Requires: "canTrivialUseFrozenEnemies" "h_canShineChargeMaxRunway" "canShinechargeMovementComplex" { "or": [ { "shinespark": { "frames": 111, "excessFrames": 6 } }, { "and": [ "HiJump", { "shinespark": { "frames": 103, "excessFrames": 6 } } ] } ] } |
Wall jump up 9 times, placing a PB at the top. Only works in direct g-mode with the item still uncollected. Entrance condition: { "comeInWithGMode": { "mode": "direct", "morphed": false } } Requires: { "notable": "G-Mode Up with Power Bombs" } { "itemNotCollectedAtNode": 3 } "canConsecutiveWalljump" "Morph" { "or": [ "canRiskPermanentLossOfAccess", "canXRayClimb" ] } { "ammo": { "type": "PowerBomb", "count": 9 } } "canBeVeryPatient" { "or": [ "canTrivialUseFrozenEnemies", "canTrickyJump", "ScrewAttack", "h_getBlueSpeedMaxRunway", { "enemyKill": { "enemies": [ [ "Boyon", "Boyon", "Boyon", "Boyon" ] ] } }, { "enemyDamage": { "enemy": "Boyon", "type": "contact", "hits": 1 } } ] } |
From: 7
Junction (Bottom of Room)
To: 6
Junction (Above Bottom Rippers)
Requires: "canTrivialUseFrozenEnemies" { "or": [ "HiJump", "canWalljump", "canSpringBallJumpMidAir", "canIBJ" ] } |
From: 7
Junction (Bottom of Room)
To: 6
Junction (Above Bottom Rippers)
Requires: { "useFlashSuit": {} } { "or": [ { "shinespark": { "frames": 37, "excessFrames": 6 } }, { "and": [ "canConsecutiveWalljump", { "shinespark": { "frames": 13, "excessFrames": 6 } } ] }, { "and": [ "canTrivialUseFrozenEnemies", { "shinespark": { "frames": 8, "excessFrames": 6 } } ] } ] } |
Requires: "canTrivialUseFrozenEnemies" { "obstaclesNotCleared": [ "B" ] } |
Requires: "Morph" "canTrivialUseFrozenEnemies" { "heatFrames": 350 } |
From: 1
Bottom Left Door
To: 4
G-Mode Junction (Top by Elevator)
Entrance condition: { "comeInWithGMode": { "mode": "any", "morphed": false } } Requires: { "or": [ "canTrivialUseFrozenEnemies", { "and": [ "canPreciseWalljump", "canStaggeredWalljump" ] } ] } |
Requires: "canTrivialUseFrozenEnemies" |
Entrance condition: { "comeInWithGMode": { "mode": "any", "morphed": false } } Requires: { "or": [ "canTrivialUseFrozenEnemies", { "and": [ "canPreciseWalljump", "canStaggeredWalljump" ] } ] } |