Room ID: 80
|
Entrance condition: "comeInNormally": {}Requires: {"doorUnlockedAtNode": 1},
"canDash",
"canTrickyDodgeEnemies",
"canInsaneJump",
"h_complexToCarryFlashSuit"Unlocks doors: {"nodeId": 1, "types": ["super"], "requires": []},
{"nodeId": 1, "types": ["missiles", "powerbomb"], "requires": ["never"]} |