Room ID: 8
|
Requires: {
"or": [
"canWalljump",
"SpaceJump",
"canLongIBJ",
"canJumpIntoIBJ"
]
}
{
"or": [
"h_destroyBombWalls",
{
"obstaclesCleared": [
"A"
]
}
]
}Clears obstacles: A |