Room ID: 76
Requires: { "or": [ { "enemyKill": { "enemies": [ [ "Boyon", "Boyon", "Boyon", "Boyon" ] ], "excludedWeapons": [ "Bombs", "PseudoScrew" ] } }, { "and": [ "canBePatient", "h_canUseMorphBombs" ] }, { "and": [ { "enemyDamage": { "enemy": "Boyon", "type": "contact", "hits": 16 } }, "canPseudoScrew" ] } ] } Clears obstacles: A |