Red Brinstar Fireflea Room: Jump Over Spikes

Room ID: 67

Wiki
From: 3
Safe Block in the Middle of the Room
To: 2
Right Door

Build run speed and use Morph or SpeedBooster to barely clear the spikes. With SpeedBooster, the leftmost pixel does not work. But the two after that will work. Release forward after jumping so that Samus will not enter the pose to WallJump using the spikes, touching them.

Requires:

{"disableEquipment": "HiJump"},
"canInsaneJump",
{"or": [
  "canLateralMidAirMorph",
  "canSpeedyJump"
]}