Room ID: 64
|
Requires: {"or": [
{"canShineCharge": {"usedTiles": 20, "steepDownTiles": 2, "openEnd": 0}},
{"and": [
{"doorUnlockedAtNode": 2},
{"canShineCharge": {"usedTiles": 21, "steepDownTiles": 2, "openEnd": 0}}
]}
]},
{"shineChargeFrames": 150},
{"enemyDamage": {"enemy": "Zeb", "type": "contact", "hits": 1}},
"canSlopeSpark",
{"shinespark": {"frames": 4, "excessFrames": 4}}Dev note: No leniency is given as this is a farm room and the Zebs do little damage, even suitless. |