Room ID: 64
|
Requires: {
"or": [
{
"canShineCharge": {
"usedTiles": 20,
"steepDownTiles": 2,
"openEnd": 0
}
},
{
"and": [
{
"doorUnlockedAtNode": 2
},
{
"canShineCharge": {
"usedTiles": 21,
"steepDownTiles": 2,
"openEnd": 0
}
}
]
}
]
}
{
"shineChargeFrames": 150
}
{
"enemyDamage": {
"enemy": "Zeb",
"type": "contact",
"hits": 1
}
}
"canSlopeSpark"
{
"shinespark": {
"frames": 4,
"excessFrames": 4
}
}Dev note: No leniency is given as this is a farm room and the Zebs do little damage, even suitless. |