Room ID: 41
|
Requires: {"or": [
"h_usePowerBomb",
{"obstaclesCleared": ["C"]}
]},
{"or": [
"canConsecutiveWallJump",
"SpaceJump",
"canLongIBJ"
]},
{"or": [
{"and": [
"h_usePowerBomb",
"canTrivialMidAirMorph"
]},
"ScrewAttack"
]}Clears obstacles: A, B, C Dev note: canWallJumpInstantMorph is not needed here, as the precision is very low. |