Room ID: 36
Overload PLMs by placing Bombs at the far right, against the bottom of the crumble block, at the right of the low underwater ceiling. It is okay to kill the fast crab, and leave another crab alive, off camera. After PLMs are overloaded, lure a crab and take a hit when it is near the bottom right corner then another at the top of Samus' jump at the crumble block to boost to the right. This requires carefully timing the first hit and jump so that Samus can get hit at the peak of her jump. Entrance condition: { "comeInWithGMode": { "mode": "any", "morphed": true } } Requires: "canInsaneJump" "h_artificialMorphSpringBall" "h_artificialMorphBombs" "canUseIFrames" "canNeutralDamageBoost" { "enemyDamage": { "enemy": "Sciser", "type": "contact", "hits": 2 } } |