Room ID: 30
|
Requires: "Morph"
{
"ammo": {
"type": "PowerBomb",
"count": 3
}
}
{
"or": [
"canDodgeWhileShooting",
{
"enemyDamage": {
"enemy": "Waver",
"type": "contact",
"hits": 1
}
}
]
}
{
"or": [
"canCarefulJump",
{
"ammo": {
"type": "PowerBomb",
"count": 1
}
},
{
"acidFrames": 104
}
]
}Clears obstacles: A |