Room ID: 30
|
Requires: "Morph",
{"ammo": {"type": "PowerBomb", "count": 3}},
{"or": [
"canDodgeWhileShooting",
{"enemyDamage": {"enemy": "Waver", "type": "contact", "hits": 1}}
]},
{"or": [
"canCarefulJump",
{"ammo": {"type": "PowerBomb", "count": 1}},
{"acidFrames": 104}
]}Clears obstacles: A |