Room ID: 229
|
Taking a rinka hit stops the Metroid damage for a while and is less damage. Note that angle-down shots with a Metroid on Samus are unreliable, so it is recommended to jump and shoot down to open the door. Requires: "canDash", {"metroidFrames": 240} Exit condition: "leaveNormally": {}Unlocks doors: {
"types": ["missiles"],
"requires": [
{"ammo": {"type": "Missile", "count": 1}},
{"metroidFrames": 50}
]
},
{
"types": ["super"],
"requires": [
"canTrickyJump",
{"metroidFrames": 50}
]
},
{
"types": ["powerbomb"],
"requires": [{"metroidFrames": 50}]
}Dev note: Power Bombs negate some of the damage taken while waiting for the door to unlock. |