Room ID: 211
From: 1
Left Door
To: 2
Bottom Sand Exit
Entrance condition: "comeInShinecharging": {
"length": 0,
"openEnd": 1
}Requires: "canShinechargeMovementTricky", "canQuickDrop", {"or": [ {"and": [ "Gravity", {"shineChargeFrames": 70} ]}, {"shineChargeFrames": 80} ]} Exit condition: "leaveShinecharged": {}Unlocks doors: {"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}Dev note: FIXME: It is possible to leave with more frames remaining by falling directly into the sand (e.g., with a down-back turnaround); but then it would not be possible to mid-air shinespark in the next room before landing, and we don't yet have a way to model that. |