Room ID: 174
From: 1
Top Left Door
To: 5
Top Door
If HiJump or Spring Ball is available, use a Gravity jump from the top of the island; otherwise, use the higher ledge to the left, jump slightly early to avoid getting too much jump height (to avoid bonking the ceiling Grapple blocks), and quickly do a stationary lateral mid-air morph. Entrance condition: "comeInShinecharging": {
"length": 1,
"openEnd": 0
}Requires: "canGravityJump", "canLongChainTemporaryBlue", {"or": [ "HiJump", "canTrickySpringBallJump", {"and": [ "canStationaryLateralMidAirMorph", "canInsaneJump" ]} ]} Exit condition: "leaveWithTemporaryBlue": {
"direction": "right"
}Unlocks doors: {"types": ["ammo"], "requires": []}Dev note: FIXME: A suitless version of this could work, with HiJump + Spring Ball; but it would require leaving while morphed, which would need some space to move horizontally in the room above before landing, which we don't yet have a way to model. |