Room ID: 151
|
Requires: {
"or": [
{
"obstaclesCleared": [
"A"
]
},
{
"haveBlueSuit": {}
}
]
}
{
"doorUnlockedAtNode": 2
}
"canResetFallSpeed"
"Wave"
{
"heatFrames": 200
}Unlocks doors: {"types":["ammo"],"requires":["never"]} |