Room ID: 150
From: 2
Right Door
To: 4
Hidden Right Item
One vertical spark is needed to open up the area directly above. A running jump is used to jump high enough into the revealed hole for a horizontal spark. Requires: {"notable": "Right Item Double Shinespark"},
"f_DefeatedGoldenTorizo",
"canShinechargeMovementComplex",
"HiJump",
"canSpeedyJump",
{"canShineCharge": {"usedTiles": 28, "openEnd": 0}},
{"heatFrames": 900},
{"shinespark": {"frames": 11, "excessFrames": 3}} |