Room ID: 136
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Requires: "canPrepareForNextRoom", {"or": [ "SpaceJump", "canWallJump" ]}, {"heatFrames": 80}, {"doorUnlockedAtNode": 1} Unlocks doors: {"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}Dev note: This would technically clear A, but depending on what is being done here, there will likely be too much acid to cross the room. |