Room ID: 136
Requires: "canPrepareForNextRoom" { "or": [ "SpaceJump", "canWalljump" ] } { "heatFrames": 80 } { "doorUnlockedAtNode": 1 } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} Dev note: This would technically clear A, but depending on what is being done here, there will likely be too much acid to cross the room. |