Room ID: 131
From: 1
Left Door
To: 2
Right Door
Lure the Geemers up out of the water. It may be helpful to freeze them on the ascent to prevent them from separating and moving horizontally. At the top, position a Gamet flush with the central runway. Positioning is much easier with Morph; simply morph on the runway before they start separating. Freeze the Gamet before it begins moving horizontally, and it will be able to turn to the right. Use it as a frozen platform to cross both bodies of water. Lure the Gamet to the right and freeze it while there is a half-tile gap between it and the runway in order to extend it as much as possible. Requires: "h_canNavigateUnderwater" "canTrickyJump" { "or": [ "h_canTrickyFrozenEnemyRunway", { "and": [ "h_canFrozenEnemyRunway", "Morph" ] } ] } { "or": [ { "ammo": { "type": "Super", "count": 1 } }, { "obstaclesCleared": [ "A" ] } ] } Exit condition: { "leaveWithRunway": { "length": 9, "openEnd": 0 } } Unlocks doors: {"types":["ammo"],"requires":[]} |