Grapple Tutorial Room 2: Come In Shinecharging, Leave Shinecharged

Room ID: 130

Wiki
From: 2
Right Door
To: 1
Left Door

Entrance condition:

"comeInShinecharging": {
  "length": 0,
  "openEnd": 1
}

Requires:

"canShinechargeMovementTricky",
{"or": [
  "Wave",
  "Grapple",
  {"shineChargeFrames": 5}
]},
{"shineChargeFrames": 165}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["ammo"], "requires": ["never"]}

Dev note: FIXME: A Super door could still be unlocked as part of this strat, but Wave/Grapple would no longer help; there doesn't seem to be a way to model that interaction without making a separate strat.