Post Crocomire Farming Room: Leave Shinecharged (Wall Jump)

Room ID: 123

Wiki
From: 3
Bottom Right Door
To: 4
Top Right Door

Leave Gamet drops uncollected to prevent them from respawning. To maximize shinecharge frames remaining, perform a tight shortcharge left-to-right, spin jump to the right, then immediately turn left to land on the Kamer.

Requires:

"canWallJump",
{"canShineCharge": {
  "usedTiles": 13,
  "gentleUpTiles": 2,
  "gentleDownTiles": 2,
  "openEnd": 2
}},
"canShinechargeMovementTricky",
{"shineChargeFrames": 165}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["ammo"], "requires": []}