Room ID: 122
From: 2
Top Door
To: 4
Central Junction
Crystal Flash after entering. If Crocomire is alive, run to the left to avoid hitting him with the Power Bomb. Use the acid or Crocmomire's swipe to interrupt. Crocomire will always swipe the first time it is brought on camera. Entrance condition: {
"comeInWithRMode": {},
"comesThroughToilet": "no"
}Requires: "h_CrystalFlashForReserveEnergy"
{
"or": [
{
"canShineCharge": {
"usedTiles": 31,
"openEnd": 0
}
},
{
"and": [
{
"or": [
"f_DefeatedCrocomire",
{
"obstaclesCleared": [
"f_DefeatedCrocomire"
]
}
]
},
"h_shinechargeMaxRunway"
]
}
]
}
{
"or": [
{
"autoReserveTrigger": {
"maxReserveEnergy": 65
}
},
{
"and": [
{
"or": [
"f_DefeatedCrocomire",
{
"obstaclesCleared": [
"f_DefeatedCrocomire"
]
}
]
},
{
"autoReserveTrigger": {}
},
{
"acidFrames": 30
}
]
}
]
}
"canRModeSparkInterrupt"Clears obstacles: door_2 |