Lava Grapple Tunnel: Blue Suit Rapid Suitless Damage Boosts (Insane)

Damage boost across the room while carrying a blue suit. While Yapping Maws are on-camera, Samus' i-frames immediately expire, meaning Samus must chain the damage boosts directly from one to the next. Without Gravity, the damage boosts must be slightly delayed in order for Samus to rise above the lava, and they will occur in quicker succession due to Samus not gaining as much height.

Difficulty filter

Strats ()

From: 1
Left Door
To: 2
Right Door

The presence of the Yapping Maws causes Samus to immediately lose i-frames while moving; so the damage boosts must be chained directly from one to the next, with the exception of the first. Do the first damage boost from far enough left that Samus can land without bringing the first Yapping Maw on camera; use i-frames to do a spin jump, then chain 4 more damage boosts to cross the room. This can be done by holding jump the entire time, and releasing right at the end of each boost, to fall straight down for the next boost, facing left the whole time. At the end of the final boost, hold left to boost downward, wait for knockback to expire, then press right to do a buffered turnaround spin jump out of the lava.

Requires:

{
  "haveBlueSuit": {}
}
{
  "noFlashSuit": {}
}
{
  "notable": "Blue Suit Rapid Suitless Damage Boosts"
}
"canBlueSuitSpikeJump"
{
  "tech": "canHorizontalDamageBoost"
}
{
  "heatFrames": 425
}
{
  "spikeHits": 6
}
{
  "lavaFrames": 70
}
From: 2
Right Door
To: 1
Left Door

The presence of the Yapping Maws causes Samus to immediately lose i-frames while moving; so the damage boosts must be chained directly from one to the next. This can be done by holding jump the entire time, and releasing left at the end of each boost, to fall straight down for the next boost, facing right the whole time. At the end of the final boost, Samus should be out of range of the Yapping Maws, and so should have i-frames to jump normally out of the lava.

Requires:

{
  "haveBlueSuit": {}
}
{
  "noFlashSuit": {}
}
{
  "notable": "Blue Suit Rapid Suitless Damage Boosts"
}
"canBlueSuitSpikeJump"
{
  "tech": "canHorizontalDamageBoost"
}
{
  "heatFrames": 340
}
{
  "spikeHits": 6
}
{
  "lavaFrames": 70
}