canDoorTransitionXMode (Insane)

The ability to enter X-Mode upon entering a water room via a setup from the previous room which must also be water. This method of X-Mode doesn't require Morph but cannot be used to charge a shinespark, only for room traversal. Colliding with a solid tile while in X-Mode will crash the game.

With X-Ray selected, Samus must perform a low spin jump at the previous rooms door transition and perform a walljump check to trigger the transition while taking damage from an enemy. During the transition hold right, dash, jump and angle up. After the door transition, on the same frame Samus changes to the damage pose, release jump and right at the same time. Continue to hold the other inputs. Samus will now be stationary in X-Mode, partially stuck in the doorframe. Repress right to turn around and arm-pump to move forwards. Releasing dash will exit X-Mode.

Dev note: While it is technically possible to enter this mode with a flash suit and spark to traverse while gaining a bluesuit, it requires several consecutive frame perfect inputs. It is therefore assumed it is not humanly viable to enter with, use, or retain a flashsuit with this mode.

Difficulty filter

Strats ()

From: 2
Right Door
To: 2
Right Door

Exit condition:

{
  "leaveWithXModeSetup": {
    "enemy": "Sciser",
    "attack": "contact"
  }
}
From: 4
Top Right Doorway
To: 4
Top Right Doorway

Exit condition:

{
  "leaveWithXModeSetup": {
    "enemy": "Sciser",
    "attack": "contact"
  }
}
From: 4
Top Right Door
To: 4
Top Right Door

Exit condition:

{
  "leaveWithXModeSetup": {
    "enemy": "Sciser",
    "attack": "contact"
  }
}
From: 1
Top Left Door
To: 4
Top Right Door

After entering the room with X-Mode, begin arm-pumping. Samus will initially move several tiles to the right and then appear to be stationary walking in mid-air. Continue to arm pump until Samus starts to move forwards again, indicating the far end of the room has been reached. Stop arm-pumping when Samus is 1 tile away from the first ceiling grapple block and release dash to cancel X-Ray and land on the far right door platform.

Entrance condition:

{
  "comeInWithXMode": {}
}
From: 2
Right Door
To: 2
Right Door

Exit condition:

{
  "leaveWithXModeSetup": {
    "enemy": "Sciser",
    "attack": "contact"
  }
}