The ability to gain height by walljumping underwater against a single wall. This tech assumes Samus has HiJump and expects gaining more than 1 tile of height through consecutive walljumping.
Dependencies: canMidairWiggle, canConsecutiveWallJump, canSuitlessMaridia, canUnderwaterWallJump
From: 1
Bottom Left Door
To: 5
Platform Junction Near Top Left Door
Back into the right corner to jump high enough to reach the first overhang. In case of carrying a flash suit, it is possible, though difficult, to get up without killing the Skultera, or to kill the Skultera with hero shots, in case Morph is not available. Requires: "canLongUnderwaterWallJump", {"or": [ "h_midAirShootUp", "canBeExtremelyPatient" ]} Unlocks doors: {"nodeId": 1, "types": ["ammo"], "requires": []} |
From: 2
Bottom Left Door
To: 1
Top Left Door
Requires: "canLongUnderwaterWallJump" |
From: 2
Bottom Left Door
To: 1
Top Left Door
Requires: "canTrickyCarryFlashSuit", "canLongUnderwaterWallJump", "h_storedSpark", {"shinespark": {"frames": 12, "excessFrames": 8}} |