canLongUnderwaterWalljump (Insane)

The ability to gain height by walljumping underwater against a single wall. This tech assumes Samus has HiJump and expects gaining more than 1 tile of height through consecutive walljumping.

Dependencies: canConsecutiveWalljump, canUnderwaterWalljump, canSuitlessMaridia, canMidairWiggle

Difficulty filter

Strats ()

From: 1
Bottom Left Door
To: 5
Platform Junction Near Top Left Door

Back into the right corner to jump high enough to reach the first overhang.

In case of carrying a flash suit, it is possible, though difficult, to get up without killing the Skultera, or to kill the Skultera with hero shots, in case Morph is not available.

Requires:

"canLongUnderwaterWalljump"
{
  "or": [
    "h_midAirShootUp",
    "canBeExtremelyPatient"
  ]
}

Unlocks doors:

{"nodeId":1,"types":["ammo"],"requires":[]}
From: 2
Bottom Left Door
To: 1
Top Left Door

This underwater walljump is very long.

Requires:

"canLongUnderwaterWalljump"
From: 2
Bottom Left Door
To: 1
Top Left Door

Underwater wall jump to the top middle platform before sparking to save Energy.

Requires:

"canTrickyCarryFlashSuit"
"canLongUnderwaterWalljump"
{
  "useFlashSuit": {}
}
{
  "shinespark": {
    "frames": 12,
    "excessFrames": 8
  }
}