Room ID: 95
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 140 } "canShinechargeMovementComplex" { "heatFrames": 140 } Exit condition: { "leaveShinecharged": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |