Room ID: 94
|
Entrance condition: "comeInShinecharged": {}Requires: {"shineChargeFrames": 120},
"canShinechargeMovementComplex",
{"heatFrames": 120}Exit condition: "leaveShinecharged": {}Unlocks doors: {"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]} |